WhileDragon’s Dogma II may have been the highlightof Capcom’s showings for TGS 2023, it wasn’t the only project the publisher had on display. Other upcoming releases include the Apollo Justice: Ace Attorney Trilogy for Switch, Resident Evil 8: Village for iOS, Resident Evil 4 VR and A.K.I., a new fighter coming to Street Fighter VI. We weren’t able to jump into RE4 VR, but here’s a quick rundown for everything else.

Starting with Apollo Justice: Ace Attorney Trilogy for Switch, fans will be pleased to hear that’s just about everything one would want to see in such a collection. The portion available to play at the show ran well on Switch hardware, with no noticeable issue popping up during the demo. While the visuals hadn’t been upgraded in any significant way, they nonetheless looked clean and well-rendered.

Street Fighter 6 - AKI

The music and sound effect also both seem to have received attention, as the audio clarity seemed decent across the board. All this is to say that Apollo Justice: Ace Attorney Trilogy is looking like it’ll be a good chance for longtime fans of the series to revisit old favorites and for newcomers to start their careers alongside one of Ace Attorney’s major characters.

Moving on to Street Fighter 6, we had time to play out a few rounds with A.K.I., the newest addition to the cast. It’s hard to say exactly what skill level she fits best, but she’s not for players who favor the straight-forward approach. A.K.I. is described in-game as a “tricky”-style character, a designation she proves to be fitting right from the beginning of the round.

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Her style appears to revolve around a combination of poisoning the opponent and attacking/dodging from unexpected directions in the hopes of throwing-off their momentum. Unless one is well-versed in Street Fighter controls and styles, it’s probably going to take practice before A.K.I.’s unpredictable techniques can be effectively used. She might not be an entirely new phenomenon for Street Fighter, but veteran fans are certain to appreciate the variety she adds to the overall cast.

Last up is Resident Evil 8: Village for iOS. The demo being shown at TGS was only on iPad, but it seems newer iPhones should be able to run it too once it releases on October 30. Those who’ve already played the game on other platforms won’t be seeing anything new here. This is basically the same game running on mobile hardware with gamepad support and customizable touch controls, and that’s kind of the incredible thing about it.

Street Fighter 6

While the visuals aren’t at the same level as the versions seen on PC and consoles, they aren’t that much lower on iOS. Actually, it took stopping and taking a closer look at the textures and models to really see it. The game also ran at a similar framerate to PC and console for much of our time with it. Certainly it dipped when a lot was happening, but otherwise it was surprising how well the game was running on iPad.

As for actually playing it, naturally the touch control scheme was more awkward that a gamepad, but they weren’t the trainwreck fans might imagine at first. Movement was smooth as was switching back and forth from walking to running; basic actions like switching equipped items/weapons and reloading weren’t difficult to accomplish either.

Aiming and shooting were too awkward to do effectively via the touch controls, but that’s a problem that can likely be solved with a few tweaks to the layout. Overall, this is looking like it’ll be a good option for those who’d like to play Resident Evil 8: Village while they’re away from their PC or console.

These may not constitute as exciting of a lineup as many fans would hope for, but these projects, Resident Evil 4 VR andDragon’s Dogma 2do show that Capcom is seeking to continue providing games and content for all their customers and not just casual fans or those based solely on PC and/or the major consoles. Even so, here’s hoping we’ll be seeing even more exciting announcements from the publisher soon.