In a recently releasedinterviewwithHorizon Zero Dawnlead quest designer David Ford, some information was revealed on thequeststructure for the upcoming action RPG from developer Guerrilla Games as well some of the game systems players can use to improve the main characterAloy’seffectiveness in a dangerous world inhabited by massive and wild roaming robots.

Aloy will feature options for improving herequipmentandskillsvia familiar systems that are found in other RPGs. Where the game takes things a step further are the variety ofweaponsand ammunition options, that allow players to precisely choose the perfect combination of tools for a specific task. This emphasis on thoughtful hunting was on full display during the E3 demonstration, and Aloy was shown to havenumerous optionsto deal with the very different types of robots she encountered.

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Adeep skill systemwas also referred to that will let players fine tune Aloy’s abilities to suit their own particular playstyles. We can presume from gameplay footage, that there will be opportunities to improve stealth play and effectiveness with the different weaponry types, as well as more efficient scavenging of resources from downed robots.

Quests will be a combination of primary and secondary quests. But the game goes a step further separating the structure into main quests, which affect the world, tribal quests that affect her reputation with the game’s factions, and reputation quests that will increase her standing with other characters in the game. This gives the game a 3 layered feel, where Aloy will be working on the macro and the micro at the same time, making changes that areboth sweeping and nuanceddepending on the quest being undertaken.

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Horizon had an extended showing during Sony’s E3 press conference and we were able to see many of Aloy’s robot takedown options in action, as well as the beautifully detailed landscape. Withaction that already looks rock solid, hearing the approach to character development and quests gives us some insights into how the Killzone developer is approaching their first RPG.

If you’re looking for more on what this game is going to bring to the table, check out ourHorizon Zero Dawn Preview. The game is scheduled to arrive for PS4 on February 28th 2017, and we’ll continue to bring updates along the way. What are you hoping to see in this large open world RPG? Let us know in the comments.

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Visit theHorizon Zero Dawn Wiki

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